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| A glipse of game developers in their natural habitat. |
I saw it is a big little change because while it will not be difficult to implement - rules need only be altered, mechanics see no change, and visuals require only duplicates - the impact on player experience is huge...and awesome.
Now players will have a tiny army to control. It lets them specialize different mechs for an even wider range of play style. It increased player anxiety (in a good way!) and pushed the game further towards strategic decision making.
Our next steps are to implement some of these changes, and to playtest the new, 3 mech experience.

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